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 Bamcomix - Missing!

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FIELD STATION 42
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FIELD STATION 42


Posts : 4099
Join date : 2018-03-22
Location : South Central Utah, USA

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeMon Aug 19, 2019 11:14 am

Thanks for posting the link to this five year old story in the "Live Chat" a few days ago. What an exciting yarn!

The lighting is... was... superb in the way it conveys a sense of being underground in a vast labyrinth of passages. Keeping the dinosaur largely in the shadows enhances the feeling of dread and menace. The variety of lighting in the opening sequences creates a believable variety in locations and in times of day, particularly the images of the day fading in to twilight.

Good pacing and effective dialog keeps the story moving and engaging. Little touches of detail through dialog and exposition, like the mentions of running low on fuel or the vehicles having trouble over rough terrain, ground the story in reality without slowing things down with over-explanation. Also, the search sequences were a great way to showcase a lot of gear and a lot of guys. That is an impressive assortment of 1:6 scale vehicles! I imagine the collection has only grown in the years since!

Was this the first significant appearance of your "Dinosaur Valley" setting? I noticed the concept of the "huts" was introduced which continues in your most recent "steampunk adventurer" pics. I like it that you have continued to develop Dinosaur Valley over time.

The AMMO forum has a long and active history with many exciting "vintage" posts and episodes to unearth! I'm delighted that this story is seeing the light of day once more!

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... DAVE
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BAMComix
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BAMComix


Posts : 15331
Join date : 2012-11-07
Age : 52
Location : Birmingham, England

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeMon Aug 19, 2019 1:54 pm

SCU_HQ wrote:
Thanks for posting the link to this five year old story in the "Live Chat" a few days ago. What an exciting yarn!

The lighting is... was... superb in the way it conveys a sense of being underground in a vast labyrinth of passages. Keeping the dinosaur largely in the shadows enhances the feeling of dread and menace. The variety of lighting in the opening sequences creates a believable variety in locations and in times of day, particularly the images of the day fading in to twilight.

Good pacing and effective dialog keeps the story moving and engaging. Little touches of detail through dialog and exposition, like the mentions of running low on fuel or the vehicles having trouble over rough terrain, ground the story in reality without slowing things down with over-explanation. Also, the search sequences were a great way to showcase a lot of gear and a lot of guys. That is an impressive assortment of 1:6 scale vehicles! I imagine the collection has only grown in the years since!

Was this the first significant appearance of your "Dinosaur Valley" setting? I noticed the concept of the "huts" was introduced which continues in your most recent "steampunk adventurer" pics. I like it that you have continued to develop Dinosaur Valley over time.

The AMMO forum has a long and active history with many exciting "vintage" posts and episodes to unearth! I'm delighted that this story is seeing the light of day once more!

Hey Dave, thanks for the great comments on probably my earliest comic! It was indeed the very first, if somewhat crude appearance of 'Dinosaur Valley and also the first time I had used crumpled paper and paintings as a backdrop. Good eye on the huts Very Happy , i think of them as safe points dotted throughout the Valley, although in truth, I doubt they would offer much protection from a T-Rex! lol!
It was great fun to do and I am so pleased you enjoyed it. As for the motorpool, that has got smaller over the years, as Jake's garage was full to bursting! However, BAM HQ still has some great vehicles for the boys and girls to use bounce bounce bounce bounce
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gibri
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gibri


Posts : 2684
Join date : 2013-02-21
Age : 69
Location : Mishawaka, Indiana United States

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeMon Aug 19, 2019 2:43 pm

Et vas wonderbar!!!

Great to see it again and interesting to see all the changes.

cheers cheers cheers
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FIELD STATION 42
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FIELD STATION 42


Posts : 4099
Join date : 2018-03-22
Location : South Central Utah, USA

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeMon Aug 19, 2019 4:51 pm

Blondeactionman wrote:
As for the motorpool, that has got smaller over the years....

Downsized but upgraded? Wink

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... DAVE
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inntruderr61
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inntruderr61


Posts : 8017
Join date : 2012-11-27
Age : 63
Location : Pennsylvania USA

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeTue Aug 20, 2019 3:19 am

I missed this first time around... Superb action! cheers cheers cheers

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JIM...  
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BAMComix
Admin
BAMComix


Posts : 15331
Join date : 2012-11-07
Age : 52
Location : Birmingham, England

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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitimeTue Aug 20, 2019 7:52 am

Many thanks guys for all the great comments bounce bounce bounce
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PostSubject: Re: Bamcomix - Missing!   Bamcomix - Missing! - Page 2 Icon_minitime

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